Who is developing content and what expertise do they have? The answer is simple...few and little. Few developers have the capacity to synthesize complex E-learning content into meaningful information that can help change behaviour or teach new techniques. And there is little expertise in marshalling or repurposing media that will enhance comprehension.
My/our expertise goes back to interactive laser disc production in 1985 and the Interactive Design Workshop at the University of Nebraska. Myself and partner Doug Knipe worked together at Consumer Distributing to implement a more robust version of the Teledon project. Ostensibly it would allow Consumers’ shoppers to buy direct from a kiosk using a combination of laser disc imaging technology and the Teledon communication protocol.
Interactivity has changed; as has media technology, but the lessons learned on how humans interact with that technology have not. What it taught us was that technology was always secondary to an intuitive learning process and understanding how to synthesize typical dry text/graphic based content (PowerPoint) into behavioral learning is an art form.
" ...technology was always secondary to an intuitive learning process and understanding how to synthesize typical dry text/graphic based content (PowerPoint) into behavioral learning is an art form"E-learning demands a team approach that includes skills in graphic design, scripting, video production, simulation design; audio production, illustration and perhaps the most important …project management. It is not a marriage of convenience between software/hardware developers and graphic design/video production companies!